SGL on GitHub

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SGL is now being maintained on GitHub. If a change is made to the code, it will be made available there as well as code.harryscells.net. The difference is that the GitHub version will have a changelog and commit changes. There is also a compressed version of SGL which can be used for production code.

Simple Game Library

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I have always loved experimenting with animation and games, so for the past two years I have been developing my own way of drawing and extending canvas. The current canvas calls are a bit confusing and a little difficult to remember, so this library simplifies the functions used to draw things to the screen.